Field Events – Rules

General

  1. In normal competition, athletes will be allowed two trials in any event. This includes high jump, where up to two attempts at each height will be permitted.
  2. Any athlete arriving late will enter the competition at that stage (i.e. if their name has already been called for the first trial and they did not respond they will have only one attempt). Athletes reporting late for high jump will have their first jump at the height at which the bar is set when they report.
  3. A practice jump/throw will be permitted at the discretion of the Chief Official if there is sufficient time.

Officials and Results

  1. Officials shall judge, measure and record each valid trial of athletes in all field events. In high jump, precise measurements should be made when the bar is raised, particularly as records are approached.
  2. When measuring the performance in field events (other than high jump) the distance thrown or jumped is recorded to the nearest whole centimetre below the distance measured, when it is not a whole centimetre.

High Jump

  1. An athlete shall take off from one foot.
  2. The athlete fails if:
    • after the jump, the bar does not remain on the supports because of the action of the athlete whilst jumping; or
    • they touch the ground, including the landing area, beyond the uprights without first clearing the bar.
  3. After all other athletes have failed; an athlete is entitled to continue jumping until they have forfeited their right to compete further.
  4. The height of the bar must never be lowered during normal competition.
  5. An athlete may or may not jump at any height, but two consecutive failures at any height disqualify the athlete from further jumping.
  6. During normal competition, the first rise of the bar will be 10 cm, thereafter rises will be 5 cm.
  7. Starting heights are given in the Field Event Specifications (below).

Long Jump and Triple Jump

  1. Athletes in under 8 to under 11 age groups jump from the “sand mat”, while under 12 to under 16 athletes jump from the “board” (or strap).
  2. The take-off foot must not go over the front edge (i.e. edge nearest the pit) of the take-off mat or board. If the foot protrudes over the front edge, it will be deemed a “no jump”.
  3. For under 8 to under 11 athletes, measurements will be taken from the back edge of the landing area imprint to the front edge of the take-off foot imprint on the sand mat. If the athlete jumps before the sand mat, the measurement will be taken from the back edge of the sand mat. The measurement must be taken perpendicular to the back of the sand mat or its extension.
  4. For under 12 to 16 athletes, all measurements will be taken from the back edge of the landing area imprint to the front edge of the take-off board. The measurement must be taken perpendicular to the take-off line or it’s extension.
  5. All athletes must leave the sand pit forward of the landing mark.
  6. For triple jump, the take-off mat or board may be moved in intervals of 1 metre to suit the ability of the athlete.
  7. The triple jump is an action in 3 parts:
    • The hop is to be made so that the athlete shall land on the same foot as that which was placed on the take off mat/board;
    • The step is completed by landing on the other foot;
    • The jump is completed by landing in the pit.
  8. In the triple jump, if the athlete, whilst jumping, touches the ground with the ‘sleeping’ leg, it is considered a legal jump.
  9. Minimum distances from the take-off mat/board to the pit are given in the Field Event Specifications (below).

Shot Put and Discus Throw

  1. Athletes may enter the ring from either the front or rear.
  2. Athletes must leave the ring from the rear half, and not before the implement has landed.
  3. Athletes must not touch the top edge of the ring or the ground outside it once they have commenced their put/throw.
  4. The shot must not be brought behind the line of the shoulders. The shot must be in close proximity to the chin and must not be dropped below this position once the put has commenced.
  5. The shot or discus must land within, and not on the sector lines.
  6. The discus may hit the safety cage, and if it lands within the sector lines, the throw shall be deemed as valid.
  7. The measurement of each valid trial shall be from the nearest mark made by the shot or discus to the inside edge of the stop board (Shot Put) or steel band ring (Discus) along a line drawn through the centre of the circle.

Javelin Throw

  1. The javelin must be held by the grip and thrown over the shoulder (not slung or hurled).
  2. At no time during the throwing action may the competitor turn completely around so that their back is towards the throwing arc, until the Javelin has been discharged into the air.
  3. The javelin must be thrown from within the run up zone.
  4. The tip of the javelin must land within, and not on the sector lines. The tip must land before any other part of the javelin.
  5. The competitor must not leave the runway until the javelin has touched the ground.
  6. Athletes must leave the run up zone from the behind the throwing arc, after the javelin has landed.
  7. The measurement of each throw shall be made from where the metal tip of the javelin first strikes the ground to the inside edge of the arc, along a line from the point of the landing to the centre of the circle of which the arc is part.
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